It’s important to understand that your alliance might have rules about scouting and attacking and you should ask someone in chat if you don’t know. In Game of War, scouting is often seen as an act of aggression and is an area that most beginners mess up. The second level of scouting gives the types of defending troops (infantry, calvalry, ranged, or seiged) and an exact Silver count. The first level of scouting, which must be researched to scout a player, gives an approximate number of defending troops and an exact number of the city's food, ore, stone, and wood levels. A scout travels much faster than regular troops, though it can be sped up faster with the march speedup items. The information will not update as the city's resource, troop, or trap numbers change, a new scout must be sent instead. Scouting gives certain information about a city at the time it was scouted. Scouting level 1 must be researched before one is able to scout enemies. Scouting is a way of gathering information of an enemy's troops, traps, and heros without attacking them. For the research Scouting, see Combat Research.
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